Fields
A field is variable, define, or constant inside of a class body.
class Point {
var x:Int
var y:Int
}
In this example, the class Point has two fields, x and y. Each instance of Point has its own
independent copies of these fields. As Frost does not feature global variables, the only class-level
fields (called 'static' fields in many languages) in Frost are constants.
Fields which do not have default values must be initialized prior to invoking
the superclass init method.